Development · 9v9

U12 Session: Week 9

11-12 Year Olds · Week 9

Improve GK handling & footwork - I

Team A Team B Goalkeeper (Team A) Goalkeeper (Team B) Joker: An extra attacking player who always plays for whichever team has the ball, so the team in possession is always a player up. Ball Cone Pass Dribble Run Shot
Activity 1 Technical Warm-Up
20 yds 30 yds GK
GKs Mix with Field Players
Setup: TRAINING AREA = 20W x 30L. The number of balls should equal the number of GKs involved in the warmup. Field players should pass the ball around the space. When the GK makes eye contact with the player; the field player in possession should take a touch and "shoot" on the GK. The objective of the shot is to go towards the GK (no around them, not over them, and not past them). Shots should be taken from 12-15 yards away. *Only shoot on GK's command.
Goal: Field players pass freely through the space. When a GK makes eye contact, the field player takes a touch and shoots directly at the GK from 12-15 yards. The shot must be on target toward the GK (not around, over, or past them). The GK decides when to call for the shot.

Coaching Points

  • Extend hands early to meet the ball. Do not wait for the ball to make contact with the body
  • Players should move their feet quickly, with short strides, and step towards the ball
  • Collect the ball in front of your body and bring it into your chest to secure it
Activity 2 Small-Sided Activity
40 yds 30 yds GK GK
4v4 Four Goal GK Game
Setup: TRAINING AREA = 30W x 40L. Place (2) goals on each end-line in the corner making a total of (4) goals in the space. Red (4) v White (4). Each team's GK defends (2) goals. Score by shooting into the goal.
Goal: Each team's goalkeeper defends 2 corner goals on their end-line while the outfield players of 4v4 try to score in the opponent's goals. Score by shooting the ball into either of the goals the opposing GK is defending.

Coaching Points

  • As the player with the ball looks up then down, the GK should take small steps to get in position
  • Place my weight on my toes, and point my body towards the ball
  • When: The player gets ready to strike the ball I should move my hands into position
  • Why: Because the visual cue of shooting will help me be more prepared
Activity 3 Expanded Small-Sided Activity
40 yds 30 yds GK GK
4v4 to One Large Goal
Setup: TRAINING AREA = 30W x 40L. Place (1) on each end-line for each team to attack. Red (4) v White (4). Score by shooting into the goal.
Goal: Each team attacks one large goal on the opposite end-line. Score by shooting the ball into the goal. The GK must read the shooter's body cues and position accordingly to make the save.

Coaching Points

  • Extend hands early to meet the ball. Do not wait for the ball to make contact with the body
  • As the player with the ball looks up then down, the GK should take small steps to get in position
  • Place my weight on my toes, and point my body towards the ball
Activity 4 Game
Goal: Apply what you practiced today in a real game.

Finish with a 9v9 game applying today's formation and focus. If you have fewer players, play the largest small-sided game your numbers allow. Reinforce all the points above.